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Releases: player-ui/player

0.9.1

27 Sep 00:29
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πŸ› Bug Fix

Authors: 6

0.9.1-next.3

26 Sep 18:23
f270369
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0.9.1-next.3 Pre-release
Pre-release

πŸ› Bug Fix

Authors: 1

0.9.0

04 Sep 16:46
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Release Notes

Update Rules Versions (#496)

Update JS Rules to latest Aspect major

Android/JVM - expose constantController (#489)

Expose the core Player constantsController to Android/JVM consumers

AndroidPlayer provides top-level api and plugins access including constantsController with AssetContext

Sample usage:
assetContext.player.constantsController.getConstants(key, namespace)

Storybook Addon Fixes (#449)

  • Re-adds the ability to render Asset properties as a tab in storybook
  • Re-adds the flow-refresh addon
  • Fixes the dependencies & package layout for the storybook addon
  • Fix dark-mode support

[Hermes] Android integration (#410)

Initial integration with the Hermes JavaScript runtime. This shows a tremendous size improvement over the existing J2V8 integration of ~70% (7.6 MB -> 2.3 MB, architecture dependent).

Opt-in

For now, the default runtime integration provided by the Android Player will still be com.intuit.playerui:j2v8-android, but Hermes can be opted in manually by excluding the J2V8 transitive dependency and including the Hermes artifact:

dependencies {
    // Android Player dependency
    implementation("com.intuit.playerui", "android", PLAYER_VERSION) {
        // J2V8 included for release versions
        exclude(group = "com.intuit.playerui", module = "j2v8-android")
        // Debuggable J2V8 included for canary versions
        exclude(group = "com.intuit.playerui", module = "j2v8-android-debug")
    }
    // Override with Hermes runtime
    implementation("com.intuit.playerui", "hermes-android", PLAYER_VERSION)
}

// Exclude J2V8 transitive dependency for all configurations in this module
configurations { 
    all {
        exclude(group = "com.intuit.playerui", module = "j2v8-android")
        // Debuggable J2V8 included for canary versions
        exclude(group = "com.intuit.playerui", module = "j2v8-android-debug")
    }
}

Tip

If your application includes dependencies that may transitively depend on com.intuit.playerui:android, you would likely need to ensure the default runtime is transitively excluded from those as well, either manually or as a global strategy.

The AndroidPlayer will pick the first runtime it finds on the classpath - you can at least verify which runtime was used for the Player with a new log: Player created using $runtime. But that won't tell you for certain if the other runtimes were successfully excluded. You'll need to examine your APK, or your apps dependency tree, to tell for sure that redundant runtimes aren't unintentionally included.

Most of the setup for this integration is done simply by including the right dependency (and excluding the wrong one), however, the hermes-android integration also relies on the SoLoader for loading the native libraries. All that's needed is to initialize the SoLoader (should be on your classpath with the hermes-android dependency) with an Android Context somewhere before you use the AndroidPlayer, potentially in your activities onCreate:

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)

    SoLoader.init(this, false)
    // ...
}

πŸš€ Enhancement

πŸ› Bug Fix

🏠 Internal

Authors: 8

0.8.0

04 Aug 20:27
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Release Notes

Docs and Release Fixes (#474)

  • Fix next releases being tagged as latest on npm
  • Fix doc site issues with github pages
  • Fix missing dsl plugins page

Update to use TypeScript 5.5 and enable isolatedDeclarations (#431)

Update to use TypeScript 5.5 and enable isolatedDeclarations

bump js rules, use node 20 (#430)

Use Node 20 for builds

JS Package Cleanup (#442)

Fix migration issues in JS packages

Does your PR have any documentation updates?

  • Updated docs
  • No Update needed
  • Unable to update docs

Bazel 6 Migration (#252)

Swaps the repo internals to use bazel@6, rules_js, bazel modules, vitest and tsup for the core + plugin builds


πŸš€ Enhancement

πŸ› Bug Fix

🏠 Internal

πŸ“ Documentation

πŸ”© Dependency Updates

Authors: 12

0.7.4

02 Jul 17:58
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πŸ› Bug Fix

Authors: 9

0.7.3

02 May 20:24
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πŸ› Bug Fix

πŸ“ Documentation

Authors: 10

0.7.2

11 Apr 00:24
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Release Notes

Update Player Tools Version (#334)

  • Update Player Tools to latest

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  • Updated docs
  • No Update needed
  • Unable to update docs

Version Selector Fixes (#330)

Docs - Fix version selector not working and preserve route when changing versions

[Docs] Update the DSL Benefits in Schema Section (#326)

Docs - Update DSL Schema benefits section

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  • Updated docs
  • No Update needed
  • Unable to update docs

Expose More Information About Expression Parsing Errors (#328)

Types - Expose types/utilities around expression parsing errors

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  • Updated docs
  • No Update needed
  • Unable to update docs

Fix commaNumber Formatting when Using a Precision of 0 (#319)

Common Types Plugin - Fix commaNumber Formatting when Using a Precision of 0

Expression Parser Strictness (#315)

Expose Expression Parser's strictness option via the resolveOptions hook


πŸ› Bug Fix

πŸ“ Documentation

Authors: 11

0.7.1

06 Mar 00:12
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Release Notes

[Android] AsyncHydrationTrackerPlugin (#296)

Introduction of AsyncHydrationTrackerPlugin to provide a mechanism for reacting when SuspendableAsset hydration is completely finished.

androidPlayer.asyncHydrationTrackerPlugin!!.hooks.onHydrationComplete.tap(this::class.java.name) {
    // process effects after hydration is complete
}

[Sync] Performance and Bugfix (#306)

  • Skip view updates for silent data changes
  • Replace reduce calls for performance reasons
  • Fix data change events not cascading properly when setting data

πŸ› Bug Fix

πŸ“ Documentation

Authors: 8

0.7.0

15 Feb 22:40
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Release Notes

com.intuit.playerui publishing scope (#253)

Embracing the player-ui namespace, the base group ID, and correlating package scopes, have changed:
com.intuit.player -> com.intuit.playerui

  1. Dropping .jvm from non-android artifacts
    • This was originally done to leave room for intermediate JS resource artifacts. This is no longer necessary due to improvements in our build process, and enables us to remove this redundancy.
Artifact Internal External
Headless Player com.intuit.player.jvm:core com.intuit.playerui:core
Android Player com.intuit.player.android:player com.intuit.playerui:android
Plugins com.intuit.player.plugins
com.intuit.player.jvm.plugins
com.intuit.player.android.plugins
com.intuit.playerui.plugins

Refactor existing DSL docs. (#288)

Update DSL docs

Remove Applitools (#277)

Enhance AsyncViewStub.awaitView() to ensure any child AsyncViewStubs are resolved as well. This really only affects initial hydration, preventing weird isolated rendering jank by ensuring everything is ready to be shown on screen before actually rendering the top-level asset.


πŸš€ Enhancement

πŸ› Bug Fix

πŸ“ Documentation

Authors: 14

0.6.0

26 Jan 01:36
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πŸš€ Enhancement

πŸ› Bug Fix

πŸ“ Documentation

Authors: 9