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Correct set analysis tech entry behavior breaking change #504

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Correct functionality change to SetAnalysisTechEntry
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MrPurple6411 committed Nov 20, 2023
commit 629b3a7d5bbb691bd8a4cbe0be10c599cbc447f2
12 changes: 10 additions & 2 deletions Nautilus/Patchers/KnownTechPatcher.cs
Original file line number Diff line number Diff line change
Expand Up @@ -80,8 +80,16 @@ private static void InitializePrefix(PDAData data)
}
else
{
InternalLogger.Debug($"Replacing analysisTech for {tech.techType}");
data.analysisTech[index] = tech;
InternalLogger.Debug($"Altering original analysisTech for {tech.techType}");
var existingEntry = data.analysisTech[index];

existingEntry.unlockMessage = tech.unlockMessage ?? existingEntry.unlockMessage;
existingEntry.unlockSound = tech.unlockSound ?? existingEntry.unlockSound;
existingEntry.unlockPopup = tech.unlockPopup ?? existingEntry.unlockPopup;
existingEntry.unlockTechTypes.AddRange(tech.unlockTechTypes);
#if SUBNAUTICA
existingEntry.storyGoals.AddRange(tech.storyGoals);
#endif
}

if (tech.unlockSound == null)
Expand Down