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Correct set analysis tech entry behavior breaking change #504

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change require analysistech causing fail to auto create one instead l…
…ike before.
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MrPurple6411 committed Dec 17, 2023
commit 01f2bbc676a5503deb210c95e301bc3386b8de5a
2 changes: 1 addition & 1 deletion Nautilus/Assets/Gadgets/ScanningGadget.cs
Original file line number Diff line number Diff line change
Expand Up @@ -399,7 +399,7 @@ protected internal override void Build()

if (RequiredForUnlock != TechType.None)
{
KnownTechHandler.AddRequirementForUnlock(prefab.Info.TechType, RequiredForUnlock);
KnownTechHandler.SetAnalysisTechEntry(RequiredForUnlock, new TechType[] { prefab.Info.TechType });
}

if (CompoundTechsForUnlock is { Count: > 0 } || RequiredForUnlock != TechType.None)
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