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* Improve archive version detection to match the file extension
instead of whole name. This helps decrypting games that have a
renamed archive, for example Pokemon Uranium with a renamed archive
"Uranium.rgssad".
This is not a best solution as the archive version can be also detected by reading
archive header and this is already used in a codebase when reading from the
archive starts. Maybe this could be later improved by refactoring.
* Improve error reporting so that undetected RPG Maker version detection
is told to user.
* CLI: Add error reporting when input file is not found