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* Improve archive version detection to match the file extension instead of whole name. This helps decrypting games that have a renamed archive, for example Pokemon Uranium with a renamed archive "Uranium.rgssad". This is not a best solution as the archive version can be also detected by reading archive header and this is already used in a codebase when reading from the archive starts. Maybe this could be later improved by refactoring. * Improve error reporting so that undetected RPG Maker version detection is told to user. * CLI: Add error reporting when input file is not found
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Original file line number | Diff line number | Diff line change |
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@@ -2,7 +2,7 @@ | |
{ | ||
public enum RPGMakerVersion | ||
{ | ||
Invalid, | ||
Unknown, | ||
Xp, | ||
Vx, | ||
VxAce | ||
|
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