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Platform language iOS Xcode

Rakuten Reward SDK Native


Get Started

Prerequisites

  • Use Xcode 12 or higher
  • Target iOS SDK level 12 or higher
  • Use Rakuten IDSDK or Use built-in Login
Version Minimum OS Compile OS
1.0.0 9 13
1.1.0 9 13
1.0.2 9 13
1.0.3 9 13
1.0.4 9 14
2.0.0 9 14
2.1.0 9 14
2.1.1 9 14
2.2.0 9 14
2.2.1 9 14
2.3.0 9 14
2.3.1 9 14
3.0.0 9 15
3.0.1 9 15
3.0.2 9 15
3.1.0 9 15
3.2.0 9 15
3.3.0 11 15
3.3.1 11 15
3.3.2 11 15
3.4.0 11 15
3.4.1 11 15
3.4.2 11 15
3.4.3 11 15
3.4.4 11 15
3.4.5 11 15
3.5.0 11 15
3.5.1 11 15
3.5.2 11 15
3.6.0 11 15
3.6.1 11 15
4.0.0 11 16
4.1.0 11 16
5.0.0 11 16
5.1.0 11 16
6.0.0 11 17
6.1.0 11 17
6.2.0 12 17
6.3.0 12 17
6.4.0 12 17
7.0.0 13 17
7.1.0 13 17

Import the Reward SDK

  • M1 (arm64 simulator arch) is supported starting from version 3.4.3

Import Framework

Import Framework (RakutenRewardNativeSDK-{version}.framework) into your project

Please choose "Embed and sign" and disable bitcode

For using traditional universal framework .framework , please include the following script at the end of Build phase

# This script loops through the SDK embedded in the application and removes simulator's architectures.

# Output environment variables
env > env.txt

# SDK search path for project source directory
APP_PATH_SRC="${PROJECT_DIR}"

# SDK search path for build destination directory
APP_PATH_DST="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"

echo "APP_PATH_SRC: $APP_PATH_SRC"
echo "APP_PATH_DST: $APP_PATH_DST"

# Search SDK from destination path first. If not found, search from source path.
find "$APP_PATH_DST" "$APP_PATH_SRC" -name 'RakutenRewardNativeSDK.framework' -type d | while read -r FRAMEWORK
do
echo "FRAMEWORK: $FRAMEWORK"
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)
FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME"
echo "Executable is $FRAMEWORK_EXECUTABLE_PATH"

EXTRACTED_ARCHS=()

for ARCH in $ARCHS
do
echo "Extracting $ARCH from $FRAMEWORK_EXECUTABLE_NAME"
lipo -extract "$ARCH" "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH-$ARCH"
EXTRACTED_ARCHS+=("$FRAMEWORK_EXECUTABLE_PATH-$ARCH")
done

echo "Merging extracted architectures: ${ARCHS}"
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"
rm "${EXTRACTED_ARCHS[@]}"

echo "Replacing original executable with thinned version"
rm "$FRAMEWORK_EXECUTABLE_PATH"
mv "$FRAMEWORK_EXECUTABLE_PATH-merged" "$FRAMEWORK_EXECUTABLE_PATH"

# If SDK was found in the first loop (destination path), no need to proceed to next loop.
break
done

Import XCFramework

Import Framework (RakutenRewardNativeSDK-{version}.xcframework) into your project

Use Cocoapods

source 'https://github.com/CocoaPods/Specs.git'
source 'https://github.com/rakuten-ads/Rakuten-Reward-Native-iOS.git'

target '' do
pod 'RakutenRewardNativeSDK', '7.1.0'
end

Via Swift Package Manager (SPM)

Add the dependency value below

dependencies: [
    .package(url: "https://github.com/rakuten-ads/Rakuten-Reward-Native-iOS-SPM", .exact("7.1.0")),
]

Via Carthage

Open your project's Cartfile and add Reward Native SDK dependency

binary "https://raw.codeproxy.net/rakuten-ads/Rakuten-Reward-Native-iOS/master/CarthageSpec.json" == 7.1.0

Then run carthage update with XCFramework to download Reward Native SDK

carthage update --platform ios --use-xcframeworks

Open your app's project or workspace

Drag the binaries from Carthage/Build into the Frameworks, Libraries, and Embedded Content section of your target

Usage

Basic Guide
API Reference
User Consent
SPS
Migration From version 1
FAQ

Basic Guide (Objective-c)
API Reference (Objective-c)
FAQ (Objective-c)

Version History

Version History


LANGUAGE :

jp

OPEN SOURCE: KeychainSwiftWrapper
This product includes software developed by the "Marcin Krzyzanowski" (http://krzyzanowskim.com/).

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