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DirectX 11 Tutorials

C++ 132 40 Updated Jul 10, 2023

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

C# 8,909 726 Updated May 15, 2024

HL2-style, classic FPS movement for Unreal Engine implemented in C++

C++ 1,250 164 Updated Sep 25, 2023

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

C 946 76 Updated May 10, 2019

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 12,864 5,170 Updated Aug 15, 2024

Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait..…

Python 9,885 907 Updated Oct 1, 2020

3D engine with modern graphics

C++ 5,700 603 Updated Sep 19, 2024

A modern cross-platform low-level graphics library and rendering framework

Batchfile 3,549 325 Updated Sep 16, 2024

[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.

C++ 242 25 Updated May 29, 2018

A collection of Vulkan demos

C++ 36 12 Updated Mar 27, 2023

Code repository for Learning Vulkan, published by Packt

C++ 217 56 Updated Jul 17, 2024

A high speed C++17 Vulkan game engine

C++ 1,726 154 Updated Sep 21, 2023

Tutorial for the Vulkan graphics and compute API

C++ 3,139 515 Updated Jun 30, 2024

Vulkan Samples

C++ 1,372 304 Updated Jul 28, 2021

Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.

C++ 662 66 Updated Apr 2, 2017

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

C++ 4,159 508 Updated Aug 12, 2024

Code repository for Vulkan Cookbook by Packt

C++ 816 109 Updated Jan 18, 2023

Ultra fast C++11 allocator for STL containers.

C++ 270 25 Updated Jan 3, 2022

X-Ray Engine 1.6 expansion. Join our IRC channel #openxray on freenode.org, or our Discord channel: https://discord.gg/sjRMQwv

C++ 12 4 Updated Aug 10, 2019

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

C++ 5,317 933 Updated Sep 19, 2024

S.T.A.L.K.E.R. Multiplayer Engine Extension

Pascal 15 7 Updated Jun 5, 2023

X-Ray Engine 1.6 expansion. Join our IRC channel #openxray on freenode.org, or our Discord channel: https://discord.gg/sjRMQwv

C++ 4 1 Updated Aug 16, 2022

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

C++ 2,957 454 Updated Sep 15, 2024

C++ examples for the Vulkan graphics API

GLSL 10,194 2,022 Updated Sep 16, 2024
C++ 25 16 Updated Jul 23, 2024

XRay engine 1.6.2 (S.T.A.L.K.E.R: Call of Pripyat) evolution

C++ 46 11 Updated Jul 25, 2023

Modified X-Ray engine for Call of Chernobyl

C++ 3 Updated Mar 12, 2019
Lua 71 15 Updated Feb 2, 2021

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,364 112 Updated Oct 30, 2021

Physically based rendering (PBR) for raylib

C 95 11 Updated Jul 23, 2022
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