Stars
OpenSource GPU, in Verilog, loosely based on RISC-V ISA
A minimal GPU design in Verilog to learn how GPUs work from the ground up
Tiny but powerful single file wavefront obj loader
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Build your own Minecraft authentication system.
pytorch -> onnx -> caffe, pytorch to caffe, or other deep learning framework to onnx and onnx to caffe.
Pytorch model to caffe model, supported pytorch 0.3, 0.3.1, 0.4, 0.4.1 ,1.0 , 1.0.1 , 1.2 ,1.3 .notice that only pytorch 1.1 have some bugs
Code for the manim-generated scenes used in 3blue1brown videos
dhowe / AdNauseam
Forked from gorhill/uBlockAdNauseam: Fight back against advertising surveillance
PyTorch implementation of the YOLOv1 architecture presented in "You Only Look Once: Unified, Real-Time Object Detection" by Joseph Redmon, Santosh Divvala, Ross Girshick, Ali Farhadi
VizTracer is a low-overhead logging/debugging/profiling tool that can trace and visualize your python code execution.
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
Contains companion code for the Mutual Information YouTube channel
One of the "BEST" markdown preview extensions for Visual Studio Code
An animation engine inspired from manim and three.js
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.