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Casual Bloom

High quality bloom effect implement with unity build-in render pipeline,just for study,not enough efficiency

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implement

simply using ping-pong down & up sample to blur the source image,apply tone-mapping and gamma-correct for bloom texture,then mix it to screen

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How to use

Add Bloom.cs script component to Main Camera,adjust some parameter based on you

image-20220607151146317

make any method that cause pixel's luminance over the threshold,then it will generate bloom,for more bigger value,it gonna to have bigger bloom range

image-20220607151146317

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Bloom Effect in Unity Build-in pipeline

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