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SMLHelper 2.10

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@toebeann toebeann released this 13 May 03:51
· 750 commits to master since this release
fe94523

Changes in this release #223

This is a backwards-compatible feature release.

  • New feature: Sound Handler Initial implementation. #220
  • Enhancement: Add optional Rotation to Coordinated spawns when using the assets system. #221
  • Enhancement: ModPrefab's ProcessPrefab method is now marked protected virtual rather than private. This is intended for the purpose of advanced modders to be able to customise how the prefab is processed via overriding. #225
  • Maintenance: Updated to using C# 9.0 and some of its features. #222
  • Maintenance: To accommodate #225, CustomFabricator.ProcessPrefab is now renamed CustomFabricator.PreProcessPrefab. #227
  • Bugfix: Fixed a bug where non-global coordinated spawns objects were getting despawned after save/reload. #226