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Tags: SubnauticaModding/Nautilus

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1.0.0-pre.32

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Increase version to pre.32

1.0.0-pre.31

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chore: Increase version to 1.0.0-pre.31

1.0.0-pre.30

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chore: version bump

1.0.0-pre.29

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fix: Existing Node checks. (#532)

1.0.0-pre.28

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Increase version number

1.0.0-pre.27

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fix: FINALLY fix prefab request & caching issues (#525)

* Remove requests array and lock cache dictionary

Freddy 5 bear or or or or or

* Change duplicate cache entries log level to debug

* Removed unnecessary lock statement

The game is single threaded, so the lock does nothing.

* Attempt to make Nautilus construct prefabs once

* Make sure to clear the running prefabs on quit

* Add back warning log

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Co-authored-by: Metious <[email protected]>

1.0.0-pre.26

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feat: Add scale property to SpawnLocation record (#517)

* Add scale property to SpawnLocation record

* Fix breaking change

* Fix more compiler errors

1.0.0-pre.25

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Update to 1.0.0-pre.25

1.0.0-pre.24

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Survival Handler Fixes and Improvements. (#509)

Fix: Setting negative oxygen did not work right.
Fix: Setting Negative Health would never kill and could glitch the player if reaching 0.
Fix: InventoryUsables was list instead of HashSet
Improvement: Added RunActionOnConsume(TechType techType, Action customAction, bool isEdible) to allow mods to send their own custom action to be performed when item is consumed.

1.0.0-pre.23

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fix: Fixed ambiguous method error for WithAnalysisTech (#499)

Fixed ambiguous method error for AnalysisTech