Skip to content

Actions: SubnauticaModding/Nautilus

Build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
110 workflow runs
110 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

September 13, 2024 16:19 37s
feat: Custom FMOD support for PlayableDirector (#554)
Build #109: Commit 5a7fa36 pushed by Metious
September 13, 2024 16:18 34s master
September 13, 2024 16:18 34s
chore: Specified game process (#553)
Build #108: Commit a404202 pushed by Metious
September 13, 2024 16:17 31s master
September 13, 2024 16:17 31s
chore: Added BZ FMOD events
Build #107: Commit fc75154 pushed by Metious
July 21, 2024 15:11 30s master
July 21, 2024 15:11 30s
docs: Fixed difference highlight not working (#552)
Build #106: Commit ecf439d pushed by Metious
June 25, 2024 05:00 37s master
June 25, 2024 05:00 37s
Increase version to pre.32
Build #105: Commit 8765047 pushed by LeeTwentyThree
June 9, 2024 02:19 37s master
June 9, 2024 02:19 37s
fix: Tab node display names are incorrect (#550)
Build #103: Commit 39b5499 pushed by Metious
June 6, 2024 14:17 1m 0s master
June 6, 2024 14:17 1m 0s
Fix documentation inconsistency
Build #102: Commit 4260536 pushed by LeeTwentyThree
May 18, 2024 15:34 40s master
May 18, 2024 15:34 40s
chore: Increase version to 1.0.0-pre.31
Build #101: Commit 69bff05 pushed by LeeTwentyThree
May 8, 2024 02:18 36s master
May 8, 2024 02:18 36s
chore: version bump
Build #99: Commit a36127f pushed by Metious
May 6, 2024 00:53 37s master
May 6, 2024 00:53 37s
fix: RegisterOnFinishLoading not working BZ (#547)
Build #98: Commit c068b7f pushed by Metious
May 6, 2024 00:44 31s master
May 6, 2024 00:44 31s
feat: Ban custom prefabs from getting cached (#545)
Build #97: Commit 1711ac2 pushed by Metious
May 6, 2024 00:43 39s master
May 6, 2024 00:43 39s
fix: infinite loop from parse metadata call (#546)
Build #96: Commit 0167861 pushed by Metious
April 30, 2024 12:34 39s master
April 30, 2024 12:34 39s
fix: Prefab cache now resets (#544)
Build #95: Commit 9464432 pushed by LeeTwentyThree
April 25, 2024 02:31 38s master
April 25, 2024 02:31 38s
Add entity distribution data for both games
Build #94: Commit 8a37c29 pushed by LeeTwentyThree
April 23, 2024 18:53 41s master
April 23, 2024 18:53 41s
Add BZ bus paths AGAIN (thanks to Metious)
Build #93: Commit c9fc3b2 pushed by LeeTwentyThree
April 21, 2024 02:27 35s master
April 21, 2024 02:27 35s
Localization fixes for tab nodes and metadata
Build #92: Commit 03d7ad0 pushed by LeeTwentyThree
April 17, 2024 14:00 42s master
April 17, 2024 14:00 42s
Instantiate our prefab templates as deactivated (#542)
Build #91: Commit 307e6e6 pushed by LeeTwentyThree
April 17, 2024 13:59 44s master
April 17, 2024 13:59 44s
docs: Asset bundles guide (#534)
Build #90: Commit cc80268 pushed by LeeTwentyThree
March 1, 2024 23:34 35s master
March 1, 2024 23:34 35s
Update Version.targets
Build #89: Commit 2517afe pushed by LeeTwentyThree
January 22, 2024 22:26 38s master
January 22, 2024 22:26 38s
fix: Existing Node checks. (#532)
Build #88: Commit fb4b64a pushed by LeeTwentyThree
January 22, 2024 19:29 33s master
January 22, 2024 19:29 33s
January 22, 2024 19:14 44s
Increase version number
Build #86: Commit 1bb383d pushed by LeeTwentyThree
January 8, 2024 23:46 38s master
January 8, 2024 23:46 38s