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improves paging preloader #3126

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Sep 27, 2021
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bosvensson1 committed Sep 26, 2021
commit 6731a08de509aa0a2384367c71a884a7b8c6fd63
3 changes: 2 additions & 1 deletion components/terrain/chunkmanager.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ namespace Terrain
class CompositeMapRenderer;
class Storage;
class CompositeMap;
class TerrainDrawable;

typedef std::tuple<osg::Vec2f, unsigned char, unsigned int> ChunkId; // Center, Lod, Lod Flags

Expand All @@ -51,7 +52,7 @@ namespace Terrain
void releaseGLObjects(osg::State* state) override;

private:
osg::ref_ptr<osg::Node> createChunk(float size, const osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool compile);
osg::ref_ptr<osg::Node> createChunk(float size, const osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool compile, TerrainDrawable* templateGeometry);

osg::ref_ptr<osg::Texture2D> createCompositeMapRTT();

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