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Tags: DigitalLogicSimCommunity/Digital-Logic-Sim-CE

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v0.39.1

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AOx0 Alejandro Osornio
Bump version to v0.39.1

v0.39.0

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Merge pull request #37 from DigitalLogicSimCommunity/v0.39.0-dev

v0.39.0

v0.38.0

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Merge v0.38 #18

v0.38

v0.38

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Merge v0.38 #18

v0.38

v0.37

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AOx0 Alejandro Osornio
Change unity version again

It won't compile because of Unity bug in latest one

v0.36.1

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AOx0 Alejandro Osornio
Fix wires not interacting (Issue #9)

- Removes the 0.23 Y-axis from the Implementation Holder within the Chip Editor prefab
- Redo build performance without removing all actual interaction with wires

v0.36

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AOx0 Alejandro Osornio
Improve build performance

Disabled all lightning & shadows settings, they are unnecessary and damn heavy

v0.35

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AOx0 Alejandro Osornio
Made hide setting persistent. Fixed bug

Fixed bug where all chips get hidden, not just built-in ones.
Made Advanced Chips persistent.
 Changed:
	modified:   Assets/Graphics/Materials/Selection Box.mat
	modified:   Assets/Scripts/UI/ChipBarUI.cs
	modified:   Assets/Scripts/UI/MainMenu.cs

v0.34

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AOx0 Alejandro Osornio
Support v0.25 chip saves to work with v0.3x 🚀

v0.33

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AOx0 Alejandro Osornio
Fixed edit name chip bug and upgraded packages

Also:
	- Updated TextMesh Pro
	- Replaced WWW with UnityWebRequest in StandaloneFileBrowser
	- Removed extra EventSystem