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  • 华东师范大学
  • 上海
  • 13:34 (UTC -12:00)

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  • Falcor Public

    Forked from NVIDIAGameWorks/Falcor

    Real-Time Rendering Framework

    C++ Other Updated Sep 25, 2024
  • yy6768 Public

    1 Updated Sep 25, 2024
  • Y-VK Public

    Forked from xiaoyaoing/Y-VK

    Created for vulkan learning

    C++ MIT License Updated Sep 3, 2024
  • Moer Public

    Forked from NJUCG/Moer

    Research Oriented Physically Based Renderer learning

    C++ Updated Aug 13, 2024
  • One stop solution for all Vulkan samples

    C++ Apache License 2.0 Updated Aug 11, 2024
  • Games202 Public

    My note and hw implement of Games202

    C++ Updated May 6, 2024
  • bgfx Public

    Forked from bkaradzic/bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

    C++ BSD 2-Clause "Simplified" License Updated Apr 24, 2024
  • PetWeb Public

    2023-2024 ECNU SoftWare Development frontend project

    Vue 1 MIT License Updated Apr 24, 2024
  • PetBackend Public

    2023-2024 ECNU SoftWare Development backend project

    Java 1 MIT License Updated Apr 23, 2024
  • owl Public

    Forked from owl-project/owl

    OWL is a convenience/productivity-oriented library on top of OptiX 7.x

    C++ Apache License 2.0 Updated Mar 13, 2024
  • OptiX ray tracing toy framework (fork for post-processing)

    C++ Updated Mar 3, 2024
  • pbrt-v4 Public

    Forked from mmp/pbrt-v4

    Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

    C++ Apache License 2.0 Updated Jan 28, 2024
  • Mitsuba 3: A Retargetable Forward and Inverse Renderer

    C++ Other Updated Dec 2, 2023
  • Piccolo Public

    Forked from BoomingTech/Piccolo

    games 104 mini 引擎

    C++ MIT License Updated Nov 14, 2023
  • Samples for CUDA Developers which demonstrates features in CUDA Toolkit(Forking for personal learning)

    C Other Updated Oct 23, 2023
  • tinyrenderer Public

    Forked from ssloy/tinyrenderer

    A brief computer graphics / rendering course

    C++ Updated Oct 11, 2023
  • pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++ BSD 2-Clause "Simplified" License Updated Sep 3, 2023
  • xv6-2021 Public

    my implementation of xv6 2021 version

    C Other Updated Aug 26, 2023
  • 人工智能典型算法笔记

    Python 1 Updated Jul 10, 2023
  • ECNU compliler practice course

    C++ 1 Updated Jun 20, 2023
  • Games101 Public

    学习Games101的笔记和自己的作业解决

    C Updated Jun 7, 2023
  • CS-229 Public

    Stanford CS 229 (2018 autumn version)

    Python 2 Updated May 28, 2023
  • minitorch Public

    根据骨干框架自写的minitorch内核

    Python Updated Apr 27, 2023
  • ⚡ Dynamically generated stats for your github readmes

    JavaScript MIT License Updated Apr 17, 2023
  • mitsuba Public

    Forked from MC-K1nG/mitsuba

    Fork from MC-K1nG mitsuba render for personal learning

    C++ GNU General Public License v3.0 Updated Mar 24, 2023
  • Gizmo-Ball Public

    OOAD project3

    Java 2 1 Updated Nov 28, 2022
  • OOADProject Public

    ECNU jnk OOAD project

    Java Updated Oct 23, 2022