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  1. OcclusionCulling OcclusionCulling Public

    Forked from GameTechDev/OcclusionCulling

    Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.

    C++

  2. blog_sample_codes blog_sample_codes Public

    Forked from lsxqw2004/blog_sample_codes

    code sample for my blog at cnblogs.com

    C#

  3. DxrTutorials DxrTutorials Public

    Forked from NVIDIAGameWorks/DxrTutorials

    C++

  4. DirectX-Graphics-Samples DirectX-Graphics-Samples Public

    Forked from microsoft/DirectX-Graphics-Samples

    This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

    C++

  5. ComputeLibrary ComputeLibrary Public

    Forked from ARM-software/ComputeLibrary

    The ARM Computer Vision and Machine Learning library is a set of functions optimised for both ARM CPUs and GPUs using SIMD technologies.

    C++

  6. filament filament Public

    Forked from google/filament

    Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

    C++