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Merge pull request #21 from yomotsu/feature/ts
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Feature/typescript
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yomotsu authored Apr 28, 2023
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18 changes: 12 additions & 6 deletions README.md
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## Usage and Learning

See following demos and check the source code with some comments.
(You need three.js via peerDependencies or importmap)

1. [getstarted](http://yomotsu.github.io/meshwalk/example/1_getstarted.html)
2. [keyboardInput](http://yomotsu.github.io/meshwalk/example/2_keyboardInput.html)
3. [cameraControl](http://yomotsu.github.io/meshwalk/example/3_cameraControl.html)
1. [get started](http://yomotsu.github.io/meshwalk/example/1_get-started.html)
2. [keyboard Input](http://yomotsu.github.io/meshwalk/example/2_keyboard-input.html)
3. [the CameraControl](http://yomotsu.github.io/meshwalk/example/3_camera-control.html)
4. [objects](http://yomotsu.github.io/meshwalk/example/4_objects.html)
5. [terrain](http://yomotsu.github.io/meshwalk/example/5_terrain.html)
6. [animationController](http://yomotsu.github.io/meshwalk/example/6_animationController.html)
7. [all together](http://yomotsu.github.io/meshwalk/example/7_allTogether.html)
8. [remove collider](http://yomotsu.github.io/meshwalk/example/8_meshRemove.html)
6. [AnimationController](http://yomotsu.github.io/meshwalk/example/6_animation-controller.html)
7. [all together](http://yomotsu.github.io/meshwalk/example/7_all-together.html)
8. [remove collider](http://yomotsu.github.io/meshwalk/example/8_mesh-remove.html)

examples with [recast-navigation-js](https://github.com/isaac-mason/recast-navigation-js):

9. [with recast nav-mesh: followers](http://yomotsu.github.io/meshwalk/example/9_with-recast-nav-mesh-followers.html)
10. [with recast nav-mesh: autopilot](http://yomotsu.github.io/meshwalk/example/10_with-recast-nav-mesh-autopilot.html)
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