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Added farm connections to the river deck.
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vincentbons committed May 19, 2020
1 parent 8d225a3 commit 56fdc7a
Showing 1 changed file with 273 additions and 0 deletions.
273 changes: 273 additions & 0 deletions main/tile_sets/the_river_deck.py
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,46 @@
Connection(Side.CENTER, Side.BOTTOM),
],
city=[[Side.TOP]],
farms=[
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.BLB, FarmerSide.BLL
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BRB, FarmerSide.BRR
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT
],
tile_connections=[
FarmerSide.TLL
],
city_sides=[
Side.TOP
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.TRR
],
city_sides=[
Side.TOP
]
)
],
image="River_III_C2_Tile_B.png"
),
"river_double_city": Tile(
Expand All @@ -46,6 +86,32 @@
Connection(Side.LEFT, Side.RIGHT),
],
city=[[Side.TOP], [Side.BOTTOM]],
farms=[
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT, Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BLL,
FarmerSide.BRR
],
city_sides=[
Side.BOTTOM
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.TLL,
FarmerSide.TRR
],
city_sides=[
Side.TOP
]
)
],
image="River_III_C2_Tile_C.png"
),
"river_straight": Tile(
Expand All @@ -54,6 +120,26 @@
Connection(Side.TOP, Side.BOTTOM),
],
grass=[Side.LEFT, Side.RIGHT],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT,
FarmerSide.BLL, FarmerSide.BLB
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_RIGHT, Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.TRR, FarmerSide.TRT,
FarmerSide.BRR, FarmerSide.BRB
]
)
],
image="River_III_C2_Tile_D.png"
),
"river_diagonal_city": Tile(
Expand All @@ -62,6 +148,29 @@
Connection(Side.LEFT, Side.BOTTOM),
],
city=[[Side.TOP, Side.RIGHT]],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.TLL,
FarmerSide.BLB
],
city_sides=[
Side.TOP,
Side.RIGHT
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.BLL, FarmerSide.BLB
]
)
],
image="River_III_C2_Tile_E.png"
),
"river_straight_2": Tile(
Expand All @@ -70,6 +179,26 @@
Connection(Side.TOP, Side.BOTTOM),
],
grass=[Side.LEFT, Side.RIGHT],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT,
FarmerSide.BLL, FarmerSide.BLB
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_RIGHT, Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.TRR, FarmerSide.TRT,
FarmerSide.BRR, FarmerSide.BRB
]
)
],
image="River_III_C2_Tile_F.png"
),
"river_bend": Tile(
Expand All @@ -78,6 +207,26 @@
Connection(Side.TOP, Side.LEFT),
],
grass=[Side.RIGHT, Side.BOTTOM],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_RIGHT, Side.BOTTOM_RIGHT, Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.TRR, FarmerSide.TRT,
FarmerSide.BRR, FarmerSide.BRB,
FarmerSide.BLL, FarmerSide.BLB
]
)
],
image="River_III_C2_Tile_G.png"
),
"river_chapel": Tile(
Expand All @@ -89,6 +238,33 @@
Connection(Side.CENTER, Side.BOTTOM)
],
grass=[Side.TOP],
farms=[
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.BLL, FarmerSide.BLB
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BRR, FarmerSide.BRB
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT,
FarmerSide.TRR, FarmerSide.TRT
]
)
],
chapel_or_flowers=True,
image="River_III_C2_Tile_H.png"
),
Expand All @@ -100,6 +276,33 @@
road=[
Connection(Side.LEFT, Side.TOP),
],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BRR, FarmerSide.BRB
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT, Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.BLL, FarmerSide.BLB,
FarmerSide.TRR, FarmerSide.TRT
]
)
],
image="River_III_C2_Tile_I.png"
),
"river_flowery_bend": Tile(
Expand All @@ -108,6 +311,26 @@
Connection(Side.RIGHT, Side.BOTTOM),
],
grass=[Side.LEFT, Side.TOP],
farms=[
FarmerConnection(
farmer_positions=[
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BRR, FarmerSide.BRB
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT, Side.BOTTOM_LEFT, Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.BLL, FarmerSide.BLB,
FarmerSide.TRR, FarmerSide.TRT,
FarmerSide.TLL, FarmerSide.TLT
]
)
],
chapel_or_flowers=True,
image="River_III_C2_Tile_J.png"
),
Expand All @@ -119,6 +342,40 @@
road=[
Connection(Side.LEFT, Side.RIGHT),
],
farms=[
FarmerConnection(
farmer_positions=[
Side.BOTTOM_LEFT
],
tile_connections=[
FarmerSide.BLB, FarmerSide.BLL
]
),
FarmerConnection(
farmer_positions=[
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.BRB, FarmerSide.BRR
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT
]
),
FarmerConnection(
farmer_positions=[
Side.TOP_RIGHT
],
tile_connections=[
FarmerSide.TRR, FarmerSide.TRT
]
)
],
image="River_III_C2_Tile_K.png"
),
"river_end": Tile(
Expand All @@ -127,6 +384,22 @@
Connection(Side.TOP, Side.CENTER),
],
grass=[Side.LEFT, Side.RIGHT, Side.BOTTOM],
farms=[
FarmerConnection(
farmer_positions=[
Side.TOP_LEFT,
Side.TOP_RIGHT,
Side.BOTTOM_LEFT,
Side.BOTTOM_RIGHT
],
tile_connections=[
FarmerSide.TLL, FarmerSide.TLT,
FarmerSide.TRT, FarmerSide.TRR,
FarmerSide.BRR, FarmerSide.BRB,
FarmerSide.BLB, FarmerSide.BLL
]
)
],
image="River_I_C2_Tile_L.jpg"
)
}
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