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vrezendedev/README.md

Hey there, I’m Rezende!


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I am an indie game developer, working in the game industry as a game programmer. Before working with game development, I worked in other programming fields like web development. I develop games independently, using MonoGame Framework.

  • Game Development: MonoGame Framework (C#), Unity Game Engine (w/ C#), Roblox Studio (Lua), Phaser Framework(JS/TS) and Colyseus Multiplayer Framework.
  • Front-End: Svelte(JS/TS), React(JS/TS), Solid.js(JS), SASS and HTML & CSS.
  • Back-End: C# (.Net Framework and .Net Core), NodeJS(JS/TS), PostgreSQL and Go.
  • Other tools: Blender, FireAlpaca, FLStudio and Docker.

Enhancing my skills with C#, Lua, Javascript, Typescript and Go.

Currently learning: OCaml.

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  1. brushier brushier Public

    Brushier: a quick brush menu for Aseprite

    Lua 1

  2. dryDialog dryDialog Public

    Dry Dialog is a first version for a basic dialog system that base itself around "Expressions" that can be either Assertions or Questions. The dialogue works around Conversations that acts almost li…

    ShaderLab 1

  3. misc misc Public

    Random (but with quality) stuff

    TypeScript 1

  4. Pezzo70/kingdoms-symphony Pezzo70/kingdoms-symphony Public

    C# 1