I am an indie game developer, working in the game industry as a game programmer. Before working with game development, I worked in other programming fields like web development. I develop games independently, using MonoGame Framework.
- Game Development: MonoGame Framework (C#), Unity Game Engine (w/ C#), Roblox Studio (Lua), Phaser Framework(JS/TS) and Colyseus Multiplayer Framework.
- Front-End: Svelte(JS/TS), React(JS/TS), Solid.js(JS), SASS and HTML & CSS.
- Back-End: C# (.Net Framework and .Net Core), NodeJS(JS/TS), PostgreSQL and Go.
- Other tools: Blender, FireAlpaca, FLStudio and Docker.
Enhancing my skills with C#, Lua, Javascript, Typescript and Go.
Currently learning: OCaml.