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Collection of PulseEffects presets
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Automatic CPU speed & power optimizer for Linux
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Find, Filter, Preview, Pick. All lua, all the time.
A starting point to setup some lsp related features in neovim.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Nucleus Co-op is an application that starts multiple instances of a game for split-screen multiplayer gaming!
Render engine with Vulkan API backend and RTX support
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Modular in-buffer completion framework for Emacs
A C/C++ minor mode for Emacs powered by libclang
A single-header ANSI C immediate mode cross-platform GUI library
Command-line copy/paste utilities for Wayland
Nvim Treesitter configurations and abstraction layer
Highly customizable Wayland bar for Sway and Wlroots based compositors. ✌️ 🎉
A lightweight overlay volume/backlight/progress/anything bar for Wayland.
Windows system utilities to maximize productivity