A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
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Updated
Mar 1, 2018 - C++
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.
MagicaVoxel File Writer dependency free cpp class
A module for voxel support in Garry's Mod
A, Minecraft inspired, voxel engine and game that uses Vulkan to render.
Universal voxel space standard library
Procedural hexagonal close packing geometry voxel point cloud and graphical data generation
Fully path traced Minecraft using the Optix SDK
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