Real-time photo-realistic clouds ray tracer. Published @ SIGGRAPH Asia (2019)
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Updated
Dec 8, 2022 - C++
Real-time photo-realistic clouds ray tracer. Published @ SIGGRAPH Asia (2019)
Nereus is a CUDA parallelized library for particle based fluid dynamics.
Physics Implementation for games and animations using Opengl3.3
This ros package will improve pose accuracy generated from pose estimators by enforcing physics and temporal based constraints
An approach to pure physics based sphere movement in Unreal Engine.
LUNAR_LANDING_GUIDANCE_EQUATIONS of the Apollo-11 which comes in assembly language, has been refactored into C++ code and then with the bad smells removed.
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