A graph database written in rust
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Updated
Mar 5, 2024 - Rust
A graph database written in rust
Programmable CUDA/C++ GPU Graph Analytics
A computation-centric distributed graph processing system.
The Refreshingly Simple Cross-Platform C++ Dataflow / Patching / Pipelining / Graph Processing / Stream Processing / Reactive Programming Framework
HLS-based Graph Processing Framework on FPGAs
An implementation of interaction nets. -- ASCII art inspired syntax. -- Pure postfix expression. -- Using a stack-based low-layer language to build nets.
A collection of resources on dynamic/streaming/temporal/evolving graph processing systems, databases, data structures, datasets, and related academic and industrial work
Out-of-core graph processing on a single machine.
GraphMat graph analytics framework
Node-based image processing with GEGL and Flowhub
Cross-Platform Graphical Tool for DSPatch
Incremental view maintenance for openCypher graph queries.
A graph linear algebra overlay
An efficient concurrent graph processing system
Transforming Graphs for Efficient Irregular Graph Processing on GPUs
This is an implementation of interaction nets. It introduces you to the bizarre world of graph-based computation and linear logic, using a familiar JavaScript-like syntax :)
G3: A Programmable GNN Training System on GPU
DSPatch Component Repository
🌠 An interactive network analysis & visualization tool
A distributed in-memory key-value storage for billions of small objects.
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