Intel Realsense Toolkit for Hand tracking and Gestural Recognition on Unity3D
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Updated
Jul 1, 2019 - C#
Intel Realsense Toolkit for Hand tracking and Gestural Recognition on Unity3D
In this repository I will upload a personal project that use a combination of python script and C# script to create a Unity application with hand tracking and gesture recognition
Control lights in the physical world from the augmented world using hand gestures. Using Magic Leap Hand Poses (Gestures) and PubNub.
VSGesture can execute command via mouse gestures within Visual Studio.
Spellcasting in Virtual Reality!
Simple and expressive .NET library for pose and gesture recognition targeting Kinect
VR scuba diving simulator for Oculus Quest, built with Unity
Unity project for 3rd-year science work for Bachelor Degree in Software Engineering
1st Winner Game Project in GKM Amikom 2021
A Unity Application developed using the Kinect V2 that incorporates the unique use of various Gestures and Speech Patterns into two separate games linked together by a gesture-controlled UI
Using ML.NET, Unity, and a webcam to play the classic game, Snake.
This is the reposity for my fourth year project in Gesture Based UI Development in which I have to make software controlled by tracked user gestures. I will be doing so by using Unity and the Kinect sensor to created an infinate runner style game similar to Subway Surfers or Temple Run
A quick demo unity project to allow the saving and recognition of specific hand gestures using the leap motion
Project for the degree thesis
A gesture recognition module for Augmented Reality environments with Unity3D/Vuforia. ** Need a complete revision **
Gesture Recognition System using Microsoft Kinect
Gesture Recognition is a project to control Microsoft Powerpoint while presenting on a large screen, using the Microsoft Kinect Sensor, C# and Kinect SDK. Using their right or left hand, the presenter can slide to the next or previous page. They can also zoom in/out by fisting their hand, play/pause the presentation by displaying all/none fingers.
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