Unity3d project that visualizes force-directed graphs. This project is created using Unity3d.
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Updated
Feb 11, 2021 - C#
Unity3d project that visualizes force-directed graphs. This project is created using Unity3d.
Rock-paper-scissor implementation of cellular automata
This project simulates the flocking behavior of birds. It uses Unity3d engine to implement the Boids algorithm.
An exploration into the use of emergent principles to tell new stories, using the context of classic 8-bit videogames.
This project simulates the generation of voronoi diagrams. It uses the cone projection approach for approximately computing the regions. This project is created using Unity3d.
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