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defn
Currently, each defn arg is an array of [type, name?, opts?]:
[type, name?, opts?]
defn("void", "foo", [["vec2"], ["float"]], ...)
If no arg names/opts are used (as in above case), we should also allow just plain type strings, like so:
defn("void", "foo", ["vec2", "float"], ...)
The text was updated successfully, but these errors were encountered:
bcfbcfd
refactor(shader-ast-stdlib): update function arg lists (#98)
7d5fdce
refactor(examples): update shader fn arg lists (#98)
78a9185
Merge branch 'develop' into feature/shadertoy
b3d1cad
* develop: fix(shader-ast): builtin `not` (bvec) used wrong internal fn name build: update all pkg doc scripts to ignore TS compiler errors Publish fix(examples): minor fix webgl-msdf demo fix(vectors): reflect output handling fix(matrices): mixQ result handling refactor(examples): update shader fn arg lists (#98) minor(webgl-msdf): update shader fn args refactor(shader-ast-stdlib): update function arg lists (#98) fix(shader-ast): fix #98, update defn() arg lists, add/update docs fix(shader-ast-stdlib): update incomplete cartesian3, refactor cartesian2 Publish fix(resolve-map): fix #97, update to consider trailing comma & whitespace
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Currently, each
defn
arg is an array of[type, name?, opts?]
:If no arg names/opts are used (as in above case), we should also allow just plain type strings, like so:
The text was updated successfully, but these errors were encountered: