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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Official electron build of draw.io
DEPRECATED — Head to the raytracing.github.io repo for the new home
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Website resource pages for Khronos.org. Community is encouraged to help keep up-to-date
Fastest lua binding via static code generating for Unity3D and mono.
C#Light/Evil,a fast easy Script Language for Unity hot fix and everywhere.
A fast,scalable,distributed game server framework for Node.js.
The Cross Platform Game Engine
raymanyu / away3d-core-fp11
Forked from away3d/away3d-core-fp11Away3D engine for Flash Player 11
Away3D engine for Flash Player 11