Impose maximum hit range restriction to circles and sliders #404
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Currently, circles and sliders have a period during which the object cannot be hit even though it has started their lifetime (that is, it is considered an active object within
GameScene
). The period for both objects are different:To solve these problems, I have changed the period to always be 400ms before the start time of the circle or slider. Do note that this period does not apply to RX as the mod is designed to hit as accurate as possible.