Stars
Tools for converting RPG Maker 2000/2003 resources to RPG Maker XP format.
.NET bindings for Ultralight next-gen HTML renderer
Reworking of q3map2 and q3map3 to develop a smaller, cleaner codebase (linux only)
C# parsers and formats for Half-Life 1 and related engines.
Cog Invasion Online's level editor for BSP maps (unofficial fork of https://github.com/LogicAndTrick/sledge)
A mod collection to start modding Cities Skylines 2
Terraining - Online heightmap generator for "Cities: Skylines".
Fork of the official quake2-rerelease-dll
Collection of maze generation algorithms for c#
Version control of Victoria 3's script files to track changes made by each game update. Intended for helping mod developers check their mod compatibility. Find older versions in other branches.
Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and provides a powerful application scripting tool for .NET develo…
An Industrial Estate Generator for the Videogame Cities: Skylines® using Logic Programming (Answer Set Programming)
A Parking Lot AI that allows for snapping to roads, no need for anarchy, no delete prompt, and a few others.
Library to handle RPG Maker 2000/2003 and EasyRPG projects
A port of the Quake III strafe jumping mechanics to Unity3D
Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1
Clean and bug-fixed Quake game code.
Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.
CleanQC4FTE is a QuakeC codebase for total conversion mods/games utilizing FTEQW. It's been designed from ground-up to use CSQC as well. You might need to replace the necessary art assets with plac…
UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be updated. Official website: