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shakedown-rally-launcher Public
A little (temporary) car and map launcher for Shakedown Rally in zig with imgui
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unity-utils Public
A set of single script utils used throughout my projects
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zig-raylib-example Public
Forked from SimonLSchlee/zigraylibA fairly minimal raylib zig example using the zig package manager
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gameobject-id-map-example Public
A simple GameObject system implemented in C++
C++ UpdatedJan 19, 2024 -
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material-maker Public
Forked from RodZill4/material-makerA procedural textures authoring and 3D model painting tool based on the Godot game engine
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binary-file-write Public
An example of binary file writing and reading in C++
C++ UpdatedAug 3, 2023 -
another-mach-glfw-attempt Public
Just trying to install glfw as a package and make a little thing
Zig UpdatedAug 1, 2023 -
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ProtoGUI Public
Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging
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b3d-attribute-converter Public
Converts geometry node attributes to built-in attributes
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build-number-increment Public
A simple setup for C++ automatic build incrementing
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mat2id_baker Public
Material to id map baker for blender that DOESN'T use Cycles
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