ControllerTweaks: added SmoothAnalogTurning #477
Merged
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#145
This adds smooth analog turning for gamepad controls. Max turn speed is the same as vanilla. It should feel very similar to RE5's type A/B controls.
smoothturn.webm
Another benefit to this option is that it's now possible to play with a very low deadzone value without struggling to keep Leon moving in a straight line.
Updated test build v3:
dinput8.zip
Potential room for improvement:
Side note: I had to migrate most of the
bFixTurningSpeed
fixes here, which just left behind fixes forpl_R1_Crouch
in FrameRateFixes.cpp. Is that function actually used in the game anywhere, or is it a holdover from 3.5?