Stars
A simple runtime contextual menu implementation built using Unity's UI Toolkit.
Rewrite of blender-wiggle with new features and physics
dariusc93 / rust-igd
Forked from sbstp/rust-igdInternet Gateway Device (UPNP) client
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.
A SDK to simplify creating character model replacements in Lethal Company
ModelReplacement based custom player mod for Lethal Company that turns players into little critters
Simple and documented config templates to help you get started with NixOS + home-manager + flakes. All the boilerplate you need!
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken
Community patches for bugs in the KSP codebase
Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
Realtime-CSG, CSG level editor for Unity
Realtime-CSG, CSG level editor for Unity
Replaces Normal Map Nodes in Blender to improve EEVEE Viewport Performance
Sample showing how to get motion sensor data for DualShcok4 in Unity
this is an example kyverno policy installation meant to illustrate how to use Kustomize to make transformations easier.
An emoji guide for your commit messages. 😜
The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.
A Toon Shader in Unity Universal Render Pipeline.
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
Probabilistic language based on pattern matching and constraint propagation, 153 examples