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@rafaelperez
Rafael Silva rafaelperez
Visual Effects/2D Developer

Toronto, Canada

@danilodelucio
Danilo de Lucio danilodelucio
VFX Artist | Programing for fun.

Melbourne, Australia

@lilliansong788
Lillian Song lilliansong788
Very little is needed to make a happy life. It is all within YOURSELF in your way of thinking.

Chicago, United States

@dami-isreal
Dami isreal dami-isreal
A site designed to partner with other programmers to builds growing up students even better than they were before
@CequinaVFX
Luciano Cequinel CequinaVFX
Hi there, my name is Luciano Cequinel, I’m visual effects compositor based in Portugal.

CequinaVFX Portugal

@mileslauridsen
mileslauridsen
Compositing and Onset VFX Supervisor
@hueyyeng
Huey Yeng hueyyeng
Pipeline Engineer for Virtual Production. Previously Software Engineer/TD at Lemon Sky Studios, Django dev for fintech startup and Japanese 3DCG FX Artist.
@musshassho
Boris Martinez musshassho
I am a senior VFX compositing artist & instructor with programming skills and solid 3D related knowledge. With about 9 years of experience, I have worked on som

mpc montreal

@jtomori
Juraj Tomori jtomori
Production of Realistic Image Scene Mathematical Simulation

SOPs

@heavyimage
Jesse Spielman heavyimage
CS PhD researcher

Heavy Image

@dalindev
Dalin Huang dalindev
As an AI language model, I'm Always hungry 🍱 🍣 🥢 🍙

Ottawa, Earth #7

@rjq
Ryan J. Quinlan rjq
Compositor turned Technical Director turned solver of problems.

Los Angeles, CA

@cusspvz
José Moreira cusspvz
Software Architecture, Security and Infrastructure | Open-Source <3

mosano.eu Póvoa de Varzim, Porto, Portugal

@maczolaci
Prewizards Studio maczolaci
We are a Hungarian based previsualization studio. We are developing pipeline tools for Maya in Python.

Prewizards Studio Hungary

@simonjokuschies
Simon Jokuschies simonjokuschies
Please note: This Repo is deprecated. I switched to gitlab. Here you can find my nukevfx group: https://gitlab.com/nukevfx

Germany

@extrinsicmedia
extrinsicmedia

Extrinsic Media Vancouver, BC

@lcrs
lwws lcrs
so we shall have to turn back to “science„ in order to ask it some questions.¹ ask, for example about it's historical lag in elaborating a “theory of fluids„,

always loved a shader LDN

@julik
Julik Tarkhanov julik
It's just the beginning

A few places Y-up