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Update README.md
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kwea123 authored Aug 20, 2020
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Expand Up @@ -200,4 +200,4 @@ Please see [this playlist](https://www.youtube.com/playlist?list=PLDV2CyUo4q-K02
We can incorporate *ray tracing* techniques into the volume rendering pipeline, and realize realistic scene editing (following is the `materials` scene with an object removed, and a mesh is inserted and rendered with ray tracing). The code **will not** be released.

![add](https://user-images.githubusercontent.com/11364490/90312710-92face00-df41-11ea-9eea-10f24849b407.gif)
![add](https://user-images.githubusercontent.com/11364490/90360796-92744b80-e097-11ea-859d-159aa2519375.gif)
![add2](https://user-images.githubusercontent.com/11364490/90360796-92744b80-e097-11ea-859d-159aa2519375.gif)

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