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Smack: remove task_wait() hook.
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On 12/20/2011 11:20 PM, Jarkko Sakkinen wrote:
> Allow SIGCHLD to be passed to child process without
> explicit policy. This will help to keep the access
> control policy simple and easily maintainable with
> complex applications that require use of multiple
> security contexts. It will also help to keep them
> as isolated as possible.
>
> Signed-off-by: Jarkko Sakkinen <[email protected]>

I have a slightly different version that applies to the
current smack-next tree.

Allow SIGCHLD to be passed to child process without
explicit policy. This will help to keep the access
control policy simple and easily maintainable with
complex applications that require use of multiple
security contexts. It will also help to keep them
as isolated as possible.

Signed-off-by: Casey Schaufler <[email protected]>

 security/smack/smack_lsm.c |   37 ++++++++-----------------------------
 1 files changed, 8 insertions(+), 29 deletions(-)
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cschaufler committed Sep 18, 2012
1 parent e7c568e commit c00bedb
Showing 1 changed file with 8 additions and 29 deletions.
37 changes: 8 additions & 29 deletions security/smack/smack_lsm.c
Original file line number Diff line number Diff line change
Expand Up @@ -1691,40 +1691,19 @@ static int smack_task_kill(struct task_struct *p, struct siginfo *info,
* smack_task_wait - Smack access check for waiting
* @p: task to wait for
*
* Returns 0 if current can wait for p, error code otherwise
* Returns 0
*/
static int smack_task_wait(struct task_struct *p)
{
struct smk_audit_info ad;
char *sp = smk_of_current();
char *tsp = smk_of_forked(task_security(p));
int rc;

/* we don't log here, we can be overriden */
rc = smk_access(tsp, sp, MAY_WRITE, NULL);
if (rc == 0)
goto out_log;

/*
* Allow the operation to succeed if either task
* has privilege to perform operations that might
* account for the smack labels having gotten to
* be different in the first place.
*
* This breaks the strict subject/object access
* control ideal, taking the object's privilege
* state into account in the decision as well as
* the smack value.
* Allow the operation to succeed.
* Zombies are bad.
* In userless environments (e.g. phones) programs
* get marked with SMACK64EXEC and even if the parent
* and child shouldn't be talking the parent still
* may expect to know when the child exits.
*/
if (smack_privileged(CAP_MAC_OVERRIDE) ||
has_capability(p, CAP_MAC_OVERRIDE))
rc = 0;
/* we log only if we didn't get overriden */
out_log:
smk_ad_init(&ad, __func__, LSM_AUDIT_DATA_TASK);
smk_ad_setfield_u_tsk(&ad, p);
smack_log(tsp, sp, MAY_WRITE, rc, &ad);
return rc;
return 0;
}

/**
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