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This is a Phi-3 book for getting started with Phi-3. Phi-3, a family of open AI models developed by Microsoft. Phi-3 models are the most capable and cost-effective small language models (SLMs) avai…
Autoregressive Model Beats Diffusion: 🦙 Llama for Scalable Image Generation
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
[ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"
Mitsuba 3: A Retargetable Forward and Inverse Renderer
COLMAP - Structure-from-Motion and Multi-View Stereo
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
High-Resolution Image Synthesis with Latent Diffusion Models
ossia score, an interactive sequencer for the intermedia arts
Caldera data set from Call of Duty®: Warzone™
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
A collection of papers on diffusion models for 3D generation.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Official inference repo for FLUX.1 models
A Free-Space Diffraction BSDF - implementation and scenes
Minimal, type safe printf replacement library for C++
Minimal pathtracer using Vulkan RayTracing
Rendering Atmospheric Scattering with Volumetric Path Tracing
Superfast on-device object & vector database for Python