Nik Lever
NikLever
Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packt platforms.
UK
Damian Slocombe
WooshiiDev
Games & Unity Tool Developer. Procedural Generation and AI lover.
Working on Unity Tools that enhance workflows.
Cobra Mobile Scotland
Jose Luis Ponton
JLPM22
Ph.D. student at Universitat Politècnica de Catalunya in Barcelona (Spain).
Working in data-driven character animation!
Luka Kldiashvili
lukakldiashvili
Unity Developer // Interested in Rendering and Networking.
@goldenfoxgames Tbilisi, Georgia
Kodai Takao
kodai100
Computer graphics engineer specialized in physics simulations (especially fluid dynamics) and live performance.
stu.inc Shibuya, Tokyo
CyberAgent Game & Entertainment
CyberAgentGameEntertainment
Game & Entertainment division of CyberAgent
Japan
Tolin Simpson
TolinSimpson
Senior Unity Developer. C# & 3D artist.
Founder of Kitbashery.
Kitbashery
UWA Technologies
UWA-MakeItSimple
UWA Technologies focuses on developing tools to analyze and optimize the performance of games, providing technical support and consulting services as well.
UWA Technologies Shanghai, China
Mohammed Iqubal Hussain
MdIqubal
Full-time Game and XR developer. Working on Assets and Hobby projects on personal time.
Dalton Lima
daltonbr
Unity/C# Software Engineer | BSc Computer Science | Game Programmer
Areas of interest C#, C++, Unity, Golang, AR/VR.
MAG Interactive Brighton, UK
Johannes Deml
JohannesDeml
🕹 passionate game developer & open-source contributor
@innogames Hamburg, Germany
Felipe Lira
phi-lira
Lead of Universal Render Pipeline at Unity. I'm interested in rendering, game development, AI and digital projects.
Unity Technologies Copenhagen, Denmark
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