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SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,130 288 Updated Oct 3, 2024

FidelityFX Super Resolution 2

C 1,961 180 Updated Aug 26, 2023

3D engine with modern graphics

C++ 5,756 605 Updated Oct 9, 2024

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

C++ 360 36 Updated Jan 30, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 5,845 1,816 Updated Sep 30, 2024