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Tags: knightcrawler25/GLSL-PathTracer

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v0.5.0

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Refactor BSDF into separate models

For sampling/evaluation, the interior is now treated the same as exterior for Dielectric/Metallic BRDF. Specular BSDF takes care of the interface and TIR. This is in line with how the 2015 paper describes the mixing of the 3 models.

Also fixes #78

v0.4.0

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Update references

v0.3.1

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Updates

Denoiser is disabled by default
Removed validation screenshots

v0.3.0

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Fix intructions for building on linux

v0.2.1

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Russian Roulette, Conditional Compilation

v0.2.0

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Load anisotropic param from scene file

Fixes for light leaking through backfaces
New scene files

v0.1.0

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Fixes

1. Fixes for compiling and running on Linux
2. Fixed tiles not rendering correctly when window is resized
3. Fixed issues with instancing