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Tags: jeffrey-hsi/draco

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1.3.5

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Updated snapshot to 1.3.5

* Added option to build Draco for Universal Scene Description
* Code cleanup
* Bug fixes

1.3.4

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Update snapshot to 1.3.4

1.3.3

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Updated snapshot to 1.3.3

* Added ExpertEncoder to the Javascript API
  * Allows developers to set quantization options per attribute id
* Bug fixes

1.3.2

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  - Bug fixes

1.3.1

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Version 1.3.1 release

* Fix issue with multiple attributes when skipping an attribute
transform

1.2.5

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* On average 10% faster decoding
* Improved Javascript metadata API
* Bug fixes

1.2.4

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Updated snapshot to 1.2.4

* Up to 20% faster decoding
* Added support for integer attributes to our Javascript Encoder
* Fixed issues with THREE.DracoLoader not releasing memory associated
with the Draco module
* OBJ decoder can now be used to parse pure point clouds
* Added Unity plugins to support runtime loading and design-time
importing of encoded Draco files

1.2.2

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Updated Draco to 1.2.2

Fixed issues when parsing ill-formatted .obj files + various other
bugfixes

1.2.1

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Update Draco to 1.2.1

* Javascript and WebAssembly decoder size reduced by 35%
* Added specialized Javascript and Webassembly decoders for GLTF (size
reduction about 50% compared to the previous version)