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Networking solution for the wonderful Godot engine.

C# 240 6 Updated Sep 24, 2024

Making it easier to work with shaders

C++ 2,033 174 Updated Sep 24, 2024
C 4 2 Updated Jun 17, 2024

DirectX 11 library that provides a scalable and GCN-optimized ambient occlusion (AO) solution

C++ 4 15 Updated Jan 26, 2016

A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

GDScript 3,080 185 Updated Sep 18, 2024

NOSHOT First Person Controller

C# 424 35 Updated Sep 11, 2024

Basis Universal GPU Texture Codec

C++ 2,679 261 Updated Sep 11, 2024

A massively parallel, optimal functional runtime in Rust

Cuda 10,440 395 Updated Sep 4, 2024

A massively parallel, high-level programming language

Rust 17,236 423 Updated Sep 20, 2024

Truly independent web browser

C++ 19,835 816 Updated Sep 24, 2024

Render Pipeline Shaders SDK

C++ 316 25 Updated May 17, 2024

The main repository for the AMD Radeon Anti-Lag 2 SDK.

C++ 10 1 Updated Sep 5, 2024

Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for qu…

GDScript 102 4 Updated Sep 4, 2024

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

LLVM 28,107 11,606 Updated Sep 24, 2024
Python 51 1 Updated Jun 14, 2024

A Godot compositor effect to implement SMAA

GDScript 11 1 Updated Sep 18, 2024

My personal Vulkan renderer

C++ 1,554 135 Updated Sep 17, 2024

ADB server implementation for MCUs

C 2 Updated Aug 27, 2024

A Vulkan renderer written from scratch on stream

C++ 1,267 73 Updated Sep 3, 2024

Dual grid tilemap system converted from jess::codes' C# repo into native GDScript

GDScript 146 3 Updated Aug 28, 2024

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 690 90 Updated May 10, 2024

SHARK Studio -- Web UI for SHARK+IREE High Performance Machine Learning Distribution

Python 1,412 168 Updated Aug 19, 2024

Here we will keep track of the latest AI Game Development Tools, including LLM, Agent, Code, Writer, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥

433 51 Updated Sep 24, 2024

Cubes on the March: Godot 4 CPU & GPU Marching Cubes Implementation

GDScript 12 1 Updated Aug 11, 2024

Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot

C# 241 8 Updated Aug 16, 2024

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 90 9 Updated Sep 23, 2024

an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta

GLSL 210 7 Updated Aug 25, 2024

Vulkan sample on VK_NV_device_generated_commands

C++ 26 2 Updated Jan 17, 2024

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C 678 147 Updated Aug 25, 2024
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