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Add bindImage with full interface (fix #30)
Add access function for depth-stencil texture
make location_name_pairs in GLSLProgram const-ref
add vertex shader input type description to vertex layout
Fixed missing memory include for unique ptr
direct state access in all classes
fix missing depth attachment after fbo resize
Updated GLSLProgram class (removed two-stage intialization)
Merge branch 'master' of https://github.com/invor/glowl into HEAD
Added typename keyword to sizeof for template value types, cause gcc complained