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Made the MENUBAK graphic resolution work for 21:9 widescreen
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After the new feature has been added to GZDoom, I will try to make aspect ratios up to 21:9 supported by Blade of Agony, shouldn't be too hard to do anyway.
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Tormentor667 committed Apr 13, 2020
1 parent 5753593 commit 49a0438
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Showing 3 changed files with 3 additions and 2 deletions.
3 changes: 2 additions & 1 deletion gameinfo.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,5 @@ IWAD = "standalone.dat"
STARTUPTYPE = "Hexen"
STARTUPTITLE = "WolfenDoom: Blade of Agony"
STARTUPCOLORS = "E3E3E3", "E3E3E3"
STARTUPSONG = "NOMUSIC"
STARTUPSONG = "NOMUSIC"
FULLSCREENAUTOASPECT = 3
Binary file modified graphics/general/menubak.png
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2 changes: 1 addition & 1 deletion menudef.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ DefaultListMenu

ListMenu "MainMenu"
{
StaticPatch 115, 20, "MENUBAK"
StaticPatch 0, 10, "MENUBAK"

StaticPatchCentered 160, 5, "M_START"
Position 110, 60
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