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Use the recent Clone Wars fix for Star Wars: Force Unleashed too #15696

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merged 1 commit into from
Jul 16, 2022

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hrydgard
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We should probably reconsider the heuristic indeed (see #15691), but that's for after the release.

Fixes #9572

Thanks @Gamemulatorer for the discovery.

We should probably reconsider the heuristic indeed.

Fixes #9572

See #15691
@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Jul 16, 2022
@hrydgard hrydgard added this to the v1.13.0 milestone Jul 16, 2022
@hrydgard hrydgard merged commit 829cb74 into master Jul 16, 2022
@hrydgard hrydgard deleted the star-wars-force-unleashed-fix branch July 16, 2022 09:00
@unknownbrackets
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I do think the limit was added when there were more problems correctly detecting heights of framebuffers, but we still get some wrong, and that's the general problem.

-[Unknown]

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Star Wars force unleashed [Screen Overlay problem]
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