Performance improvement for TMS tileset generation #886
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I've been utilizing the TMS tileset rendering feature for a couple weeks, after seeing Tom White's article, using his branch that was recently merged. I'd been attempting to render the OSM 1 billion point dataset to a TMS tileset for demonstration purposes, but repeatedly failing on my machine (Xeon E3-1505M v6, 64 GB Ram). I investigated and identified some performance improvements that I've included in this pull request:
Using this branch, I was able to successfully render the OSM 1 billion point dataset. The elapsed times for each level are below.