hengtek
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PGRStudio
PGRStudio PublicForked from Razmoth/CNStudio
Modded AssetStudio for Punishing: Gray Raven
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unity-texture-packer
unity-texture-packer PublicForked from Hengle/unity-texture-packer
🔨 Utility to combine color channels from different textures into a single output.
C# 3
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unityassets
unityassets PublicForked from chexiongsheng/unityassets
Assorted assets previously on sale on the Unity Asset Store, now free on github.
C# 1
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HexJPS
HexJPS PublicForked from Sprunth/HexJPS
A Jump Point Search library for hexagonal grids.
C# 1
Repositories
- VizMotive-Filament Public Forked from korfriend/VizMotive-Filament
High-level APIs based on Filament rendering engine
hengtek/VizMotive-Filament’s past year of commit activity - filament Public Forked from google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
hengtek/filament’s past year of commit activity - DSMapStudio Public Forked from soulsmods/DSMapStudio
A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.
hengtek/DSMapStudio’s past year of commit activity - Prowl.Veldrid Public Forked from ProwlEngine/Prowl.Veldrid
A Fork of Veldrid for use in the Prowl Game Engine
hengtek/Prowl.Veldrid’s past year of commit activity - UAssetGUI Public Forked from atenfyr/UAssetGUI
A work-in-progress .NET GUI to facilitate reading and modifying Unreal Engine 4 game assets.
hengtek/UAssetGUI’s past year of commit activity
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