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infinite-loop #2218
infinite-loop #2218
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For the reviewer that really doesn't have patience, j is used to jump over special tiles (those labeled with slide/"s"), k is used to pick up coins (coins only show when you go over them). Some walls are fake (fake/"f" and coin/"c"). Coins decrease your total time. Slides are solids with the player. |
I love this game, but it's too short for me to accept (we have a minimum of five minutes of play time). The timer at the bottom was a helpful indicator of this, lol. I can approve it if you add a few more levels! |
Hi, It says "Your game [is required to have] a minimum of 1 min of gameplay"? Or is this outdated? Anyway I will work on the project to make it ≥5 mins. Also does the player trying to find out what the hidden controls/items are count as runtime? Thanks! |
Also the coins reduce the time of the timer at the bottom :) |
Incorrect @recursiveforte - it is 1min gameplay we require. |
Sorry, my bad! I'm approving this, and you should see it in the gallery this week. If you're a teenager, you can request a free Sprig console at this link. |
Thanks for your help! |
Your checklist for this pull request
Author name
Author: mattsoh
About your game
What is your game about?
A Sprig Maze Game for arcade-jam (theme Loopholes) where you get through the two (yes, only two!) levels in the fastest time possible!
How do you play your game?
Just use WASD for directional control, the other buttons are left for you to find out :) (Try not to look at the code).
Code
Check off the items that are true.
/games
directory.-
s, or_
s.Image (If an image is used)
/games/img
directory.