Mafia: The City of Sin 🌆
"Mafia: The City of Sin", with its basic RPG features is a text-based game that is a combined version of well-known "Age of Empires" and "Omerta". It is a single/multi player (but not P2P) endless strategy game that players intend to complete the tasks based on committing a different sets of crimes and gain as much as possible experience(xp). As the tasks are completed, users will be able to gain experience and money with a rank increase. In the game, players will be able to buy upgrades and customisation depending on their money and rank: which will change their weapons, cars, production rate, bullet power, hourly income etc. Players will also gain money from selling their goods or trade them.
- Başak Melis Öcal
- Gökcan Değirmenci
- Gökberk Aktulay
- Sinan Öndül
Day | Time |
---|---|
Monday | 15:40-17:40 |
Wednesday | 13:40-17:40 |
*Disclaimer: We use not only physical meeting times but also Google Docs and Slack for productivity.
- Brainstorming & Idea Generation
- Requirements Elicitation & Analysis
- Object-Class Modeling with UML
- Dynamic Modeling with UML
- High Level System Design
- Low Level System Design
Now, the project's progress can be followed from our new Wiki page! 👈 (Hurraayy!!)
*Check the branches for the recent commits.