Each folder containing an engine.cfg
file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
- The
master
branch is compatible with Godot'smaster
development branch (next 4.x release). - The
3.x
branch is compatible with Godot's3.x
development branch (next 3.x release). - The other branches are compatible with the matching stable versions of Godot:
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.