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Tsinghua University
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Code for SIGGRAPH Asia 2024 Paper “Differentiable Photon Mapping using Generalized Path Gradients”
UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and capable of generating textures as coloured point-clouds.
A short implementation of blue noise sampling for triangle meshes
Official Implementation of Rethinking Score Distillation as a Bridge Between Image Distributions
Generates high-quality, optimally smooth tangent direction fields on triangle meshes.
High-resolution models for human tasks.
This is the official implementation of "DMPlug: A Plug-in Method for Solving Inverse Problems with Diffusion Models".
NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction
[SIGGRAPH 2024] Diffusion Texture Painting
NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering (SIGGRAPH 2024)
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…
This is the official code release of our paper "Path-Space Differentiable Rendering of Implicit Surfaces"
[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
[BMVC 2023] 3D Structure-guided Network for Tooth Alignment in 2D Photograph
An example use of the openmaterial dataset
Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrenderer/wiki; PR: https://github.com/google/brax/pull/367
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Pre-processing routines for Field Latent VAEs and Field Latent Diffusion Models -- CVPR 2024
Code for the SIGGRAPH 2022 paper "DeltaConv: Anisotropic Operators for Geometric Deep Learning on Point Clouds."
Code for SIGGRAPH paper CNNs on Surfaces using Rotation-Equivariant Features
Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]